← Back to plugin overview

Player Guide: Teams (/team)

1) What teams do for you

  • Stay grouped with friends.
  • Talk in private team chat with /t.
  • Send emergency help pings with /tping.
  • Share a team waypoint with /waypoint.
  • Quickly manage your roster with /team gui.
  • Track dead teammates in the Team GUI (if they are dead/banned), view their death locations, and start a guidance trail to that spot.

2) Quick start (30 seconds)

  1. Create a team: /team create MyTeam
  2. Have your friends join: /team join MyTeam
  3. If you want approvals first, lock the team: /team lock
  4. Open the Team menu any time: /team or /team gui

3) /team commands (player view)

/team or /team gui
Opens the Team Management GUI.

  • If you are not on a team: shows all teams and lets you click to join/request.
  • If you are on a team: shows members, owner, join status, leave/disband button, and dead teammate tracking heads.

/team create <name>
Creates a team and puts you in it immediately.

  • Name cannot contain spaces.
  • Name must be 16 characters or less.
  • Name must not already exist.

/team join <name>
Attempts to join a team.

  • Joined instantly (team is open).
  • Request sent (team is locked).
  • Already pending (you already requested).
  • Already member (you are already in that team).

If you were already in another team, joining a new one moves you over automatically.

/team leave
Leaves your current team.

  • If you are the owner and nobody remains: team is disbanded.
  • If members remain: ownership transfers to another member.

/team kick <player>
Owner-only. Removes a member from your team.

  • You cannot kick yourself.
  • Target must be in your team.

/team lock
Owner-only. Team becomes request-only.

Players can still attempt /team join, but they must be approved.

/team unlock
Owner-only. Team becomes open join again.

/team requests
Owner-only. Shows all pending join requests.

/team accept <player>
Owner-only. Approves a pending request and adds that player.

/team deny <player>
Owner-only. Rejects a pending request.

4) What the Team GUI shows

If you are not in a team

  • You get a list of teams.
  • Each team card shows team name, member count, owner name, and join mode (Open or Locked).
  • Clicking an open team joins instantly.
  • Clicking a locked team sends a request.

If you are in a team

  • Member heads appear in the top area.
  • Owners can click non-owner members to kick them.
  • Bottom controls include Leave Team (members), Disband Team (owner), and team info card.
  • Dead teammate heads can appear in dedicated bottom-right slots; click one to view the saved death location and start a personal guidance trail to their death spot.

5) Related team commands you should use

These are not /team subcommands, but they are core team tools.

/t <message> — Team chat
Sends a private message to online members of your current team. If you are not in a team, the message does not send.

/tping — Emergency team ping
Sends a help ping to online teammates with your name, world type (Overworld/Nether/The End), and approximate distance from each recipient. Default cooldown is 300 seconds (5 minutes).

/waypoint
Shows current team waypoint with world + direction + approximate distance.

/waypoint set <name>
Sets the team waypoint at your current location and broadcasts it to the team.

/waypoint clear
Removes the team waypoint and broadcasts that it was cleared.

6) Common mistakes and fixes

  • "That team does not exist." — Check spelling/caps and run /team gui to browse teams.
  • "Team names cannot contain spaces." — Use MyTeam or My_Team style names.
  • "Team names must be 16 characters or fewer." — Shorten the name.
  • "Only the team owner can..." — Ask your owner, or have ownership transferred (owner leaves and transfer happens automatically if members remain).
  • "No pending join request for <player>." — The request was already handled, expired from data changes, or never existed.
  • "Your team does not have a waypoint." — Set one with /waypoint set <name>.

7) Pro tips for players

  • Use open join for casual public squads.
  • Use locked join + accept/deny for trusted runs.
  • Use /tping only for real emergencies (it has cooldown for a reason).
  • Keep waypoint names clear: Home, Vault, Boss Portal, Rescue Point.
  • Use /team gui as your one-stop menu during fights and recovery.